Wednesday, June 18, 2014
Thursday, June 5, 2014
3:59 AM Apple products, Apple Tech, Apple Tech Support, iPad Support, iPhone Support, iTunes Support, Mac Support No comments
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3:02 AM Android apps, Android customer service, Android technical support, Apps Tech Support, Google Android, IOS Apps, iPad Support, iPhone Support, Tech Support, VGTechSupport No comments
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Tuesday, August 27, 2013
11:57 PM cbse, info about math, math lessons, Math Olympiad, math program, ncert, online lessons, online math lessons, school technology No comments
Olympiad competitions are reputed as the best competitions in every part of the world and India is not an exception either, best of the best scholars from all reputed schools takes part in this competition, which is held in almost every subject being taught in our schools. Math Olympiad in India is pretty famous among students and teachers and almost every scholar dreams about being part of this prestigious competition and goes through various traditional and online math programs to do well in this competition.
So, for helping our students preparing for Math Olympiad in India, here we are with some information about Math Olympiad. Here is information about the total process of this competition, including stages and programs during the program, thus one can prepare themselves for the same with variety of online math lessons and programs that can help them to achieve the desired goal.
Math Olympiad the Whole Process:
One should know that Math Olympiad is an international competition and winners of the competition get huge opportunities for higher studies and a glorious career, so one has to practice hard through online math lessons thus he can make big in Math Olympiad. Now to reach that level one has to go through INMO (Indian National Math Olympiad) which is conducted by MO Cell in February month of each year.
Starting At School:
Your persuasion for Math Olympiad always starts from getting good in mathematics and numeric problems. One can do that by practicing mantle math on regular bases and getting better and better with numbers.
Going for RMOTC:
RMOTC is Regional Math Olympiad Training Camp, being organized by MO cell in various parts of India, this is a condition camp for all aspirants who are looking forward to make big in Math Olympiad in India and International.
Regional Math Olympiad or say RMO is the official start of Olympiad; it is a state level competition, where candidates from each state compete with each other to get ahead in the next level of the competition. This year’s RMO is scheduled to be held on 1st of December in two sessions 10:00 A.M. to 12:00 P.M. and 1:00 P.M. to 4 P.M. (students of class IX to XII can apply for RMO)
Note: If you are looking forward to participate in RMO, you can apply now as the applications are open till October 31, 2013.
There are various prizes and scholarships available for the students who do well in this competition i.e. Mukul Chaudhuri Memorial Prize, etc.
Another training camp being held by MO Cell in Kolkata every year, all the winners of RMO will attend this camp and get prepared for the next level of competition. INMOTC is known for their extensive math programs and math lessons that help all aspirants to get ready for the international level of competition.
Al though dates of next time camp is not decided yet but the venue is same as always (ISI, Kolkata).
INMO or say Indian National Math Olympiad, top rankers from each region’s (27 regions in total) RMO takes part in INMO to fight for representing India at the final stages of the competition. Each region selects 30-35 students for the INMO and at most 6 students are selected from Class XII. The INMO is held on the First Sunday of February each year in Kolkata. It is a 4 hour test where student is supposed to solve 6 to 8 problems.
Committee selects 30 students for the next and final level of competition and a bad news for class XII students as they don’t select more than 6 students from class XII. From which 6 students goes and participate in IMO.
Final Stage IMO:
International Math Olympiad is the final stage of competition where teams from more than 100 countries competes to win this prestigious competition and open the gates of large opportunities for great career and higher education through amazing scholarships and various other perks.
IMO is six-problem, 42-point for four hour competition and next IMO is scheduled to be held in Cape Town, which will be the 55th IMO.
Tuesday, August 20, 2013
Back in July 2005, when Google seemed to have so much money it didn't know what to do with, it quietly went about buying up a load of start-up companies.
Some of these never really saw the light of day: for instance, Dodgeball, a service that allowed you to text a group of friends in a similar way to Twitter, has never really appeared anywhere in Google's stable.
But at the same time, it also bought a little-known company called Android
Little was known about this company even within its own industry: in fact, all that was available in terms of description was it was 'it developed software for mobile phones.'
In 2003, before getting involved with Android, Rubin conducted an interview with Business Week:
"Rubin said there was tremendous potential in developing smarter mobile devices that are more aware of its owner's location and preferences.
'If people are smart, that information starts getting aggregated into consumer products,' said Rubin"
Hot on the heels of the iPhone launch, rumours began to increase of Google bringing out its own handset, to help leverage its burgeoning mobile search functions.
Widespread reports of Google hawking its wares round to all the major manufacturers and carriers began to circulate; it was believed the new handset would be designed to work around location-based services and implement a whole host of Google Labs' ideas, as well as the old favourites Maps and Mail.
In fact, the fact Google was spotted more times than a Big Brother reject in the media meant it became a matter of when and not if a gPhone would be announced.
Remember, remember the 5 November (2007)
And then the Californians went and sprang a huge surprised on the world: not only had it not been working on a handset, it had been developing the core of a whole new open-source OS to rival the likes of Symbian, Microsoft et al.
And all those clandestine meetings? The beginnings of what we now know as the Open Handset Alliance (OHA), including HTC, LG, Samsung, T-Mobile and a whole host of other names.
And what many people fail to realise, especially those who call it 'Google's Android', is that the new platform was born out of this group, not Google incorporating the help of others.
Well, that's not strictly true - Google is clearly the main driving force behind the new system, but all factions of the OHA stand to do well from the success of the OS.
Many people had trouble understanding the benefits of what Google Android actually was, and what made it special compared to the raft of other rival OS systems out there.
The best way to describe it was making all sections of the system like Lego bricks. Where before developers might have struggled to break down the bits of a mobile phone OS, and even if successful, would find that getting one part of the system to talk to another was very difficult indeed, as they were packaged up in their own little programmes.
But with Android, the rules were changed. Fancy making a GPS application that used SMS location updates? The two sections would fit together nicely. If you wanted to add in some location data from the net too? Just pop on a web piece, too.
OK, it may not be that simple, but to the developer community, it represented a big step forward. While the above may have been possible through things like Linux for Mobiles (LiMO), Google Android aims to provide the same thing on a larger, more unified scale, thus bringing a wider audience in the future.
The theory behind the system is very similar to that which has made Google such a success so far: mobile advertising and revenue share are likely to become the big buzzwords for such a platform, and will need to be leveraged well to make Android a success for Google and the OHA.
So now the secret was out, the pressure really was on to actually get Android to market in enough time that other companies and organisations wouldn't be able to steal a march.
Here's a quick run down of the highlights of the Android development in the last 10 months:
* The OHA releases the Android developers SDK on the 12 November, just a week after announcement. The development community gets its first glimpse of what is capable, and likely begins working out the most efficient way to get adult content on a mobile handset.
* In February, a number of companies including Qualcomm and Texas Instruments had chipsets working on very basic versions of the Android OS, giving the world its first sneak preview of OS.
"Android cuts that [development time] dramatically. It's a disruptor," said Ramesh Iyer, mobile internet device manager for TI, according to PC World.
"Android is a single stack. You don't have to go looking for third-party solutions. Suddenly, they have defragmented the whole Linux ecosystem into one building block."
* LiMO steps up its game as the main contender to Android, with US network operator Verizon signing up to the organisation, as well as Mozilla, of Firefox fame.
The former is one of the biggest networks in the US, with the latter a champion of open-source web browsing, helping to keep the dominance of the memory-hungry internet explorer at bay.
Many companies, such as LG and Samsung, have feet in nearly all the camps, Symbian, LiMO et al, so the winner is far from certain in the minds of many influential players.
* Spy pics of the new handset begin appearing all over the web as Google demonstrates the handset to conferences and exhibitions; the buzz about what could be possible with a mobile phone powered by the simplicity of Google grows.
* Nokia decides that the threat of an OS from Google is just too much to bear: it buys out Sony Ericsson, Samsung et al to take full ownership of the Symbian OS and instantly sets up the Symbian Foundation, designed to leverage the huge numbers of existing consumers that are already using the system on their handsets.
Despite the almost instant release of an SDK to the ball rolling, it's revealed the first handsets running the new and improved Symbian will be many months away - Android is still strongly placed to nab the open-source mobile market.
* The first, and unavoidable, points of negativity over the handset arise when it's rumoured that the release date will not be until later in the 2009. This means that many are going to be left waiting to get their hands on the HTC Dream, which promised to revolutionise the way people interact with their phones.
Shares start to wobble with this news, so HTC's CFO, Hui-ming Cheng quickly issues a response stating the public will be able to get their hands on an Android powered phone in Q4 2008.
* The developer community starts to get irate as they feel Google is prioritising its 'favourite developers' and leaving the rest of them out in the cold.
They are forced to live with huge cycles while newer versions of the SDK are released, and Nicolas Gramlich, a developer, published an open letter to the Californian organisation.
Gramlich writes: "In order not to lose many highly encouraged developers, I think its [sic] time to release some news about the development process of the SDK. Maybe let us know why we have to live with these long cycles."
The development community largely agreed, as one poster commented: "I'm afraid (at the same time excited) that by the time the next Android SDK is released (close to EOY 2008 I guess), many developers here have already released software on the iPhone platform, a platform with 20+ million users versus ZERO user install base for Android.
"It's not a hard decision to make after all. Hopefully someone wakes up sooner than later."
Videos and emulation
* In August, LiMO releases seven more phones (in Asia) to get its portfolio full to bursting point before the first Android handset hits.
Each of these handsets jams in GPS, RFID, high end cameras and TV tuners in a parade of mobile phone bravado... but it seems people outside Asia don't really care.
* Later that month, videos of the interface begin to appear, along with emulators to highlight how easy it is to use. The menu tab at the bottom of each screen, as well as the ability to move between desktops, is lauded as a success, though the fairly basic nature of the emulator hardly sets pulses racing.
And now we're in September and the phone itself has finally launched. The T-Mobile G1 with Google is hardly the catchiest moniker we've ever heard, but the 3.2MP camera and GPS functions are ably complemented by the bevy of Google applications... largely as you'd expect.
It seems analysts and industry insiders are predicting an even faster uptake of the Google handsets than the Apple iPhone, which would be something of a coup for an OS. (You can bet a standard T-Mobile / HTC handset wouldn't get this much coverage).
So what's next? Well, that's up to the public. Will it take to the new OS? Will the development community decide to embrace Android over the App Store that's doing so well for Apple?
Or will it be a case of too little, too late for an OS that entered the public consciousness nearly a year ago?
Monday, August 5, 2013
6:41 AM Android Apps for Kids, android apps for kids or students, educational apps for kids, kids apps, other educational apps. 2 comments
As children move through the interactive story, not only do they become friends with a motley bunch of animal characters, but they also learn about the importance of clean water and clean surroundings, taking decisions,
If you and your kids love stories and storytelling, this is the ebook for you! The Animal Pond is an educational story, drawing and coloring app for kids and children.
WHAT WOULD THE CHILDREN LEARN FROM THIS EDUCATIONAL GAME -
• Read a story
• Learn words
• Read sentences
• Identify shapes
• Draw freehand and color
• Color pages
• Learn the importance of cleanliness, togetherness and teamwork
• Enhance their visual memory
Download this interactive eBook and watch the characters come alive as you read along.
WANT TO KNOW HOW THIS FREE APP COULD BENEFIT YOUR CHILD -
The Animal Pond interactive eBook contains a story that is automatically read out loud in a captivating manner. In order to help kids and children learn to pronounce words, a built-in feature pronounces individual words when the user taps on those words in the story text. As children move through the interactive story, not only do they become friends with a motley bunch of animal characters, but they also learn about the importance of clean water and clean surroundings, taking decisions, appealing to society for change, helping each other in times of need, and much more through activities, drawing, coloring, sketching, etc.
WHAT ARE THE LEARNING ACTIVITIES INSIDE ANIMAL POND Kids Story -
The Animal Pond interactive eBook contains several built-in fun, educational activities that kids and children would love to do over and over again. A variety of drawing, coloring, and sketching tools, combined with an unlimited palette of colors is guaranteed to provide hours of entertainment to your kid. Activities like dialogue recognition and identifying synonyms build cognitive skills, whereas those like writing the moral of the story and sharing it to Facebook help in developing analytical skills, while at the same time being fun, too!
The Animal Pond interactive eBook is a wonderful learning game for enabling kids and children to pick up a variety of cognitive and developmental skills. This app will keep kids and children busy and constructively engaged for hours at a time, while giving them the building blocks for better, enhanced learning throughout their life.
lesson plans | School Technology | science projects for kids | learning management system
lesson plans | School Technology | science projects for kids | learning management system
Tuesday, May 28, 2013
Kids Count Numbers Game (Math)
Play 6 different preschool learning games with this single math app.
★★★ Runs on Tablets 7" and 10" tablets too ★★★
Hello Children! Check this elementary game for children and schools by Classteacher Learning Systems.
HOW DOES THIS ANDROID EDUCATION APP HELP THE PARENTS AND TODDLERS ?
This app contains a collection of six number games for preschoolers that will teach them everything about 1-10 numbers: counting, writing numbers, the greater/smaller concept, find the missing number, and connect the dots. This maths education app is designed for preschoolers with beautiful graphics and amusing sounds.They can play with this elementary edu game without any help. Not only this, Kids will also learn basis skills in a fun way.
WHAT SKILLS THE KIDS WOULD LEARN FROM THIS ELEMENTARY GAME?
★★ Learn Counting ★★
For learning the mathematical number concepts, it is important to learn counting and be able to relate to your environment. When the kid clicks on any number, the same number of characters appears for best possible understanding.
★★ Write Numbers ★★
This free elementary android app assists the toddler how to write different numbers. The toddlers need to drag the cursor along the dotted lines to complete the numbers.
★★ Missing Numbers ★★
Missing numbers allow the preschoolers to practice by filling missing numbers from the patterns given.
★★ Number Names ★★
It is of utmost importance to know the numbers names. This mathematical activity first introduces all the number names to the preschoolers and then comes the activity to test and reinforce that learning.
★★ Connect Dot ★★
A dot to dot game for kids. This maths app presents a series of puzzles for the preschoolers that consist of the challenge of connecting the numbers in sequence. When you succeed in connecting all the dots, the outline is enjoyably transformed into a colored graphic.
★★ Greater Smaller ★★
Sea Saw is one of the favorite rides, all children like to take. They have to click on the number greater or smaller as mentioned in the question and the sea saw will move accordingly on providing the correct answer.
Keywords: Educational, Child, Children, Games, Preschool, School, Kindergarten, Greater, Smaller, Missing, Numbers, Counting, Count 1-10, Kids, Math, Mathematical, Free, Android, Elementary.
The quicker the answers, ★★★★★ the faster the car runs. ★★★★★
Hey Children! Learn multiplication with this car racing game designed specially for kids.
Racing excites and thrills. With your customized car you can race with the machine and can check how fast you are with multiplication concept. Playing the game will add value to your learning. Cheers!
Treat yourself with thrilling car racing and have fun with multiplication tables. This is an extremely engaging application for kids to practice multiplication while having fun.
★★★★★ HOW TO PLAY ★★★★★
Step 1- Children needs to select the color of the car and start playing.
Step 2- The child needs to answer the questions asked on top of the screen by tapping on the correct option to increase the speed of the car. Also kids need to refill the fuel tank using the fuel bonus from time to time.
The visuals are designed keeping the age of the kids in mind so that they get engaged to the racing “edugame” and learn math skills like multiplication in a fun way.
Keywords: Educational, Child, Children, Games, Preschool, School, Kindergarten, Racing Game, Free Racing, Car Race, Kids, Maths, Mathematical.
Runs only on tablets 7", 8" and 10".
If you love stories and storytelling, this is the app for you! The Dirty Pond is an educational storytelling app for young learners, and helps them learn words, sentences, shapes, drawing, sketching and many more things. Download this app and watch the characters come alive as you read along. Learn the importance of cleanliness, togetherness and teamwork in this wonderfully illustrated story that will make you want to read it over and over again.
The Dirty Pond contains a story that is automatically read out loud in a captivating manner. In order to help children learn to pronounce words, a built-in feature pronounces individual words when the user taps on those words in the story text. As children move through the story, not only do they become friends with a motley bunch of animal characters, but they also learn about the importance of clean water and clean surroundings, taking decisions, appealing to society for change, helping each other in times of need, and much more.
The Dirty Pond contains several built-in fun, educational activities that children would love to do over and over again. A variety of drawing, colouring, and sketching tools, combined with an unlimited palette of colours is guaranteed to provide hours of entertainment to your child. Activities like dialogue recognition and identifying synonyms build cognitive skills, whereas those like writing the moral of the story and sharing it to Facebook help in developing analytical skills, while at the same time being fun, too!
The Dirty Pond is a wonderful learning game for enabling children to pick up a variety of cognitive and developmental skills. This app will keep young learners busy and constructively engaged for hours at a time, while giving them the building blocks for better, enhanced learning throughout their life.